PERSONAL PROJECTS

Operation Umbra

Jon Mata Mogollón

CGMA Level Design Course

Level design course I took in 2024 summer. 

I made a few blockouts mentored by Shane Canning, Unseen’s lead level designer.

PROFESSIONAL PROJECTS

Domenation

I worked at Blackmouth Games as a junior level designer in 2024.

During this time, I worked on the development of Domenation, a battle royale game made with Unreal Engine 5.

Kaodi

I worked at Outlander Games to help them polish the levels for their latest game, Kaodi, a 2D adventure game made with Unity.

I also made an entire level that was chosen to showcase the game at BiG 2024.